Author Topic: Back after 2 years, something about excessive farming and leaderboard scores  (Read 336 times)

Jazzy

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Hi,

I used to play wod a lot until I started playing war thunder 2 years ago (only enduring confrontation, like realistic mode).

Returned here 2? Months ago.

I noticed:

The game is still great but.....

Lot of players that spent almost all their time at xp/score-farming, usually bomber spamming the battles.
Overrating of naval kills (naval kills were introduced later) which probably is also a cause.
Bomberpilots that become angry when they are attacked, because they have to farm....

A leaderboard that doesn’t tell anything anymore except maybe when you correct for naval kills or look at the air/ground kills divided by naval kills...which is very interesting really...real skills (air kills) are underrated. Suggestion: correction for naval kills in the leaderboard, no naval kill scores anymore maybe, air kills have to be rewarded with much more credits than ground kills (maybe 10x). Bomberkilling: extra reward.
Realistic mode kills have to be rewarded with more score-credits than historic and historic with more than arcade.
Or maybe 3 leaderboards: arcade, historic and realistic (some of us have suggested that on several occasions in the past)
« Last Edit: July 12, 2019, 02:34:09 PM by Jazzy »
"Niet praten, maar doen"   -  322 Dutch Squadron RAF

"Don't talk, but do (act)"   -  322 Dutch Squadron RAF

The Great Santini

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We have been telling Phil this for years. I have 34,000 air kills and I keep falling on the leaderboard. Lol.
Better to be Judged by 12 Than Carried by 6

Storm

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We’ve been telling Phil a lot for years, yet the same stuff seems to keep happening.

Jazzy

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So:

Air kills should have more weight. This takes the most skill but also time.
Naval kills are overrated (multiplying a score it seems)
Ground kills: most of them also overrated (too easy).
Realistic kills should be multiplied by 5 or so, historic by 2, arcade by 1.

So someone killing a bomber in realistic should be rewarded much more than someone killing a small building in arcade...

Or something Alike.
"Niet praten, maar doen"   -  322 Dutch Squadron RAF

"Don't talk, but do (act)"   -  322 Dutch Squadron RAF

WEICONN {EPIC}

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If the game still generates fleets of 2 aircraft carriers and 2 destroyers, it needs to change. There needs to be A LOT more flak when attacking a fleet, and there should be more varieties of ships in the water. What admiral would approve of a 1:1 flagship:escort ship ratio??? (And just 4 ships without any support except for maybe another ship or two by the coast)

This is what has frustrated me about WoD for a long time, and part of the reason I deleted the game in the first place: the devs have not fixed / probably will not fix what’s broken or what needs to be improved. It has been YEARS, and the same issues of carpet bombing farms exist and dogfighting does not earn the reward that it should. Slight changes have been made for the better, such as limiting XP to public lobbies, but that just means that certain players ignore the rest of their team in order to make an autopilot beeline to the fleet with their heavy bombloads. This hasn’t changed one bit since I originally got the game (I’ll admit I was guilty of it when camo skins came out), and it really seems like unless the devs either heavily buff the fleet, make several smaller fleets, or otherwise reward players for killing other targets, there will be no improvement at all. They seem too interested in milking the current player base with shiny new planes and stuff while ignoring the gameplay issues that, if removed, could really make the game more enjoyable for everyone.